- Quotes
Quote 2
There is a difference between psychedelic experiences and psychedelic people
There is a difference between psychedelic experiences and psychedelic people
To grapple with Ted Turner's 24-hour cartoon network, you must address childhood, not because the classic cartoons on the channel are childish, but because beings a child is so cartoon. When you're a kid, you're tripping all the time. Objects warp, animals rule, and funny noises abound, while the speckled beasts of dream are always lurking under beds and popping out of closets. Though most of the classic animation kids imbibe from TV (Warner Bros., MGM) was initially developed for... - Quotes
Quote 4
It is too close, too far-out, its sacred transmissions too muddled with the scandalous grit of its concrete historical unfoldment
It is too close, too far-out, its sacred transmissions too muddled with the scandalous grit of its concrete historical unfoldment
To grapple with Ted Turner's 24-hour cartoon network, you must address childhood, not because the classic cartoons on the channel are childish, but because beings a child is so cartoon. When you're a kid, you're tripping all the time. Objects warp, animals rule, and funny noises abound, while the speckled beasts of dream are always lurking under beds and popping out of closets. Though most of the classic animation kids imbibe from TV (Warner Bros., MGM) was initially developed for... - Quotes
Quote 5
Terminal. What other journey, you might ask, begins at the end?
Terminal. What other journey, you might ask, begins at the end?
To grapple with Ted Turner's 24-hour cartoon network, you must address childhood, not because the classic cartoons on the channel are childish, but because beings a child is so cartoon. When you're a kid, you're tripping all the time. Objects warp, animals rule, and funny noises abound, while the speckled beasts of dream are always lurking under beds and popping out of closets. Though most of the classic animation kids imbibe from TV (Warner Bros., MGM) was initially developed for... - Quotes
Quote 3
“Messages from beyond” are forms of information, and information is a trickster
“Messages from beyond” are forms of information, and information is a trickster
To grapple with Ted Turner's 24-hour cartoon network, you must address childhood, not because the classic cartoons on the channel are childish, but because beings a child is so cartoon. When you're a kid, you're tripping all the time. Objects warp, animals rule, and funny noises abound, while the speckled beasts of dream are always lurking under beds and popping out of closets. Though most of the classic animation kids imbibe from TV (Warner Bros., MGM) was initially developed for... - Moving Pictures
Toon In, Turn On, Drop Out
The Sacred Wisdom of Bugs the ElderThe Sacred Wisdom of Bugs the Elder
To grapple with Ted Turner's 24-hour cartoon network, you must address childhood, not because the classic cartoons on the channel are childish, but because beings a child is so cartoon. When you're a kid, you're tripping all the time. Objects warp, animals rule, and funny noises abound, while the speckled beasts of dream are always lurking under beds and popping out of closets. Though most of the classic animation kids imbibe from TV (Warner Bros., MGM) was initially developed for... - Quotes
Quote 1
But what if the medium is the message?
But what if the medium is the message?
To grapple with Ted Turner's 24-hour cartoon network, you must address childhood, not because the classic cartoons on the channel are childish, but because beings a child is so cartoon. When you're a kid, you're tripping all the time. Objects warp, animals rule, and funny noises abound, while the speckled beasts of dream are always lurking under beds and popping out of closets. Though most of the classic animation kids imbibe from TV (Warner Bros., MGM) was initially developed for... - Moving Pictures11 min
FernGully
The jungle in filmThe jungle in film
To grapple with Ted Turner's 24-hour cartoon network, you must address childhood, not because the classic cartoons on the channel are childish, but because beings a child is so cartoon. When you're a kid, you're tripping all the time. Objects warp, animals rule, and funny noises abound, while the speckled beasts of dream are always lurking under beds and popping out of closets. Though most of the classic animation kids imbibe from TV (Warner Bros., MGM) was initially developed for...